top of page

Mode
This project was created for the Big Mode game jam. Due to file size and time constraints, we were not able to submit it in time. We decided to continue working on it despite that. During my time working on the project, I retargeted animations to get the animations to work with the imported skeletons. I created the double jump, the locked doors, and the transformation sequence. I designed the entire level, the HUD, the menus, and the options. I am currently working on a door that teleports seamlessly between multiple versions of the same level.


bottom of page