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Locked In the Castle
Locked in the castle is a level I made.
The game is a first-person, 3D, Platformer Adventure Game. This all starts when the player is locked in the castle. The player must make it to the exit in the castle’s rear. There are three paths for the player to take. They can climb the staircase, find the roof path, or climb the vines. The main objective is to escape the castle.
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During my time working on Locked in the Castle, I created a level with three nonlinear paths, the destructible props, the collectible coins, the keys, the climbable vines, the secret doors, the puzzles, the lighting for the entire level, the Fire Ball Power Up, the Princess Note, and the doors.
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Here are some videos I created in relation to this project.
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